The VSTE Board of Directors and Conference Committee are excited to have you join us at the 32nd Annual Technology in Education Conference. #VSTE17 promises to be the best ever.

Use the schedule to plan your conference. VSTE will NOT be providing a printed copy of the schedule so if you prefer paper, please print your own. If you create an account with sched.com, you can save and share your favorites as well as print a personalized schdule.

IMPORTANT: While we encourage you to save and share, indicating interest in a session DOES NOT guarantee a seat in a session. All sessions, with the exception of Promethean’s Escape Room, are first come, first served. 
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Monday, December 4 • 2:45pm - 3:45pm
Virtual Reality (Google Cardboard, Gear VR, and Oculus Rift) in the Classroom!

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Google Cardboard is the dominant virtual reality tool in the classroom. The viewers are inexpensive and students can get a 3D experience with head tracking. But more students have Samsung phones that can run Gear VR, and the price of Oculus Rift has dropped recently. I will be running a HANDS ON session where participants can try Gear VR and the Oculus rift in this session. We will discuss basic topics such as are there educationally appropriate programs for Gear VR and rift? What computers are needed to run rift? What are the advantages to using different VR programs? One of the biggest surprises is how easy it is for students to create programs for rift using Unity3D. Creating software for Virtual Reality is an excellent way to SuperEmpower students for learning.

avatar for William Schmachtenberg

William Schmachtenberg

9th grade Earth Science Teacher, Franklin County Public Schools
High School Earth Science TeacherFranklin County High School

Monday December 4, 2017 2:45pm - 3:45pm EST
Pocahontas B